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UFC Undisputed 2010 Preview, Changes and Improvements

Dana White and Neven Dravinsky talks to Gamespot about UFC Undisputed 2010:

List of new improvements, enhancements and features in the extended entry.

Star-divide

More details will be released soon, but here are a few of the changes and improvements we can expect to see from UFC Undisputed 2010:

  • Full cage support
  • A fighter’s position on the cage can affect striking power
  • Cage can be used to help or defend from takedowns
  • Twice the number of available submissions from 2009
  • Ability to transition from one submission attempt to another
  • Quarter and half-circle analog stick transitions used on the ground last year will be used in the clinch
  • Sway system in the clinch used to deliver more powerful strikes or avoid them
  • Positions on the ground will have sub-positions
  • A knockout blow can be delivered from any position in the game
  • When in mount the player won’t have to manually block a transition attempt from opponent
  • T-shirts, hats and other gear to unlock
  • The "Buffer 180″ is in the game
  • New refs including Yves Lavigne
  • Some kind of trash talking feature in career mode that "will gain you more popularity and will also negatively affect relationships"
  • No more static animations, fighters always moving, clinch reanimated, fight animations quadrupled
  • Karate, Greco-Roman Wrestling and Sambo fighting styles added
  • Created fighters not limited to two fighting styles, will have individual move sets
  • 100+ fighters on the roster, none made from create-a-fighter mode like 50% of last year’s roster
  • "Game Is Watching You" system, which will "track every action and use this information to dictate in-game commentary, opponent intelligence and overall career progression"
  • Title Mode: fight through a weight class to earn and defend a belt
  • Title Defense Mode: complete milestone challenges on your road to stardom
  • Tournament Mode: 16-player individual and team
  • Fight camps in career mode where you can go to learn new moves
  • Analog stick rolling method to escape submissions is back, button mashing/brute force is gone
  • Ability to fight orthodox, southpaw, or switch and assign a dominate power hand
  • Drag-and-drop system for placing sponsorships and tattoos, no more extensive menu navigation
  • No more maxed out created fighters online
  • Online fight camps and leagues with ability to train and learn new moves with friends
  •  

    HT: MMA ConvertIGNGamespot

    Comment 39 comments  |  1 recs  | 

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    I’m most happy with the decision to assign individual moves rather than bulk bull shitterry tags like “Boxer/wrestler” or “kickboxing/judo”

    Not that I condone facism or any ism for that matter. Isms are in my opinion, not good. A person shouldn't believe in an ism, he should believe in himself.

    I quote John Lennon, "I don't believe in Beatles, I just believe in me". Good point there, after all he was the walrus. I could be the walrus. Wouldn't change the fact I have to bum rides off of people.

    by Sam Cupitt on Feb 9, 2010 2:19 AM EST reply actions  

    Drag-and-drop system for placing sponsorships and tattoos, no more extensive menu navigation

    Thank you, THQ and all of the fans that made their voices heard. The menu navigation was so painfully boring.

    'Ello G'vnor!

    by IHateMMA on Feb 9, 2010 2:22 AM EST reply actions  

    See what happens when your share of the market gets threatened? Everybody wins.

    I specializes in grammar fail.

    by a tommy point on Feb 9, 2010 2:28 AM EST reply actions  

    Uh, typically you actually have to see a competing product and how it does before your market is “threatened”.
    You’re also assuming that THQ was not going to listen to the 3.5 million sales (and their consumers) on ideas that would make the game better.

    by pr0cs on Feb 9, 2010 8:51 AM EST up reply actions  

    exactly...

    I’m sure THQ is paying attention, but I don’t think the changes have as much to do with EA as it they have to do with Undisputed being the game that saved them from drowning (i’ve read that on here, but am not well-informed on the gaming industry), and being wanting to capitalize on what has already been a success.

    I'm like PacMan fightin you silly kids... throw ya Hatton the ring, and get knocked outlike Ricky did.
    lol.

    by Loot on Feb 9, 2010 9:41 AM EST up reply actions  

    I’m with this. THQ has plenty of reasons to make their product better regardless of competition. Making a successful selling video game better gives it a good shot at out selling the previous version. Especially since it appears they listened to customer feedback very well.

    Just BE.

    by mattman73 on Feb 9, 2010 11:27 AM EST up reply actions  

    If you don’t think THQ noticed the excitement surrounding EA’s MMA game, then you’re out to lunch. Without question, it put pressure on THQ to go above and beyond to improve their product. Sure, complaints from their customers played a role. But this type of response is hardly ever the case when you have a monopoly in your corner of the market.

    I specializes in grammar fail.

    by a tommy point on Feb 9, 2010 6:15 PM EST up reply actions  

    You seem to have THQ confused with EA!

    Since they’re the ones that release the same Madden every year and call it a new game.

    Get rid of the ramp!

    by ihateemo on Feb 9, 2010 1:56 PM EST up reply actions  

    EA has a monopoly on NFL licensed games. No one cares about anything football related that doesn’t have the NFL/NCAA logo stamped on it. They have been under no outside pressure to make drastic improvements to their brand over the past however many years. A tweak here and there, a new camera angle, sharper graphics, etc. That’s all you get every year with the Madden turds.

    Football games were evolving at a much faster rate, EA’s included, when there was competition with EA, 2K Games, Sega, and whoever else each year.

    I specializes in grammar fail.

    by a tommy point on Feb 9, 2010 6:22 PM EST up reply actions  

    Beautiful!

    Back when I UFC 09 was my crack, I was on their forums and created THE suggestion thread that was stickied and I believe is the biggest thread in the history of their site. I stopped adding suggestions when we got to like 100, well thought out ideas, and I can say that the list above reflects a lot of what the community over there put together. Of course, much of these changes are just common sense, and would have happened anyways, but it’s nice to know that THQ was checking up on us (not just saying that, I was actually contacted) and took action quickly for this years game.

    I’d honestly rate 2009 a 6.5 out of 10, and many others would have, had the game not been so damn fun! Now, THQ and Yukes will be really making some progress, having their basic ideas down, and being able to put in attention to detail, and righting past wrongs.

    I think one of the biggest things to note is that there will be fighter “relationships” thats something that came as a bit of a shock to me, as if this is done poorly, it’s extremely lame.

    "You guys are jerking eachother off with some pseudo deep bullshit." - Kid Nate

    by Kaleb Kelchner on Feb 9, 2010 2:48 AM EST reply actions   1 recs

    fighter relationships, that doesn’t sound good.. so what is it, if you want Anderson and opponent picks machida it won’t let you fight each other? ha

    by kanodogg on Feb 9, 2010 9:09 AM EST via mobile up reply actions  

    The video is screwy, I just had to go to the site and watch.

    "You guys are jerking eachother off with some pseudo deep bullshit." - Kid Nate

    by Kaleb Kelchner on Feb 9, 2010 2:59 AM EST up reply actions  

    how bout now?

    It’s weird, it was working a while ago, and it doesn’t seem to work now. I tried the other embed code and it doesn’t seem to work.

    by Anton Tabuena on Feb 9, 2010 3:08 AM EST up reply actions  

    i hope they include the CPU vs. CPU. I’m super-excited for this game..

    "I' Always Look Tired, I Play Possum" - Mark "The Hammer" Coleman

    by awesome21 on Feb 9, 2010 3:43 AM EST reply actions  

    Yeah sort of a "watch your own card" thing.

    Hell, even a “watch the card” while you wait for your own fight on said card!

    The Seattle Times linked to my website in June 2009. I wasn't aware of this until January 2010.

    by SSreporters on Feb 9, 2010 10:55 AM EST up reply actions  

    Yes

    this adds to the replayability of the game big time… I got 2009 the night it came out and was done with it after a couple months. No depth at all… CPU vs CPU would help a ton!!!!!

    by PHISH NATION on Feb 9, 2010 11:23 AM EST up reply actions  

    when is this game going to be released?
    really looking forward to it, and to what EA has to offer, hopefully it will be similiar to FNR4 in the standup game!

    by kovy on Feb 9, 2010 4:06 AM EST reply actions  

    May 25.

    I hope it isn’t, cause there won’t be any kicks. ;P

    by Anton Tabuena on Feb 9, 2010 4:10 AM EST up reply actions  

    May 25 for the UFC
    October-December this Year for the EA MMA

    "I' Always Look Tired, I Play Possum" - Mark "The Hammer" Coleman

    by awesome21 on Feb 9, 2010 4:16 AM EST up reply actions  

    ea NMR is just like fnr4 in standup, I love the analog stick striking, took some time to get used to it though. the wal they are gonna do it is you use the left trigger as a kick modifier.

    by kanodogg on Feb 9, 2010 9:12 AM EST via mobile up reply actions  

    ea mma, typo

    by kanodogg on Feb 9, 2010 9:12 AM EST via mobile up reply actions  

    Looks great. This list includes a lot of the specific stuff I was really hoping for.

    by JRN on Feb 9, 2010 5:20 AM EST reply actions  

    Did he say on PSP ?

    by bawzz on Feb 9, 2010 6:08 AM EST reply actions  

    Ability to fight orthodox, southpaw, or switch and assign a dominate power hand

    …this is a great addition, I wonder if you can switch stances on the fly ala Silva, Evans.

    "Hey, sewer rat may taste like pumpkin pie, but I'd never know 'cause I wouldn't eat the filthy motherf**ker" - Jules Winnfield

    by WeaponElDeem on Feb 9, 2010 8:56 AM EST reply actions  

    you can

    just by pushing the right analog stick, you switch… in the video, you see Anderson doing it

    by PHISH NATION on Feb 9, 2010 11:24 AM EST up reply actions  

    The camp, custom fighter feature is the most important… if this game can remain viral and evergreen like starcraft then this will be even more impact full than anticipated.

    3 million plus sales is uber good… but if it’s only played for 2 weeks or a month or even 3 months then the impact is limited… if this damn game can become part of a million or so lives interconnected for a few years it will be crazy.

    If a player can get true buy in for the long haul then watch out… Shit just got real.

    You haven’t made it in the video game business unless a chinese kid dies playing your game.

    by mmalogic on Feb 9, 2010 9:40 AM EST reply actions  

    I hate the "Shine" system

    Walking the line between intelligence and ignorance since 1985
    @deowade

    by Damon O. on Feb 9, 2010 11:35 AM EST reply actions   1 recs

    I love it!

    But only because I’m good at it. :)

    Get rid of the ramp!

    by ihateemo on Feb 9, 2010 1:58 PM EST up reply actions  

    Anybody else notice

    how much Bad Boy there is in the game? Looks like they worked something out with the UFC.

    "Someone is WRONG on the internet. What do you want me to do? LEAVE? Then they'll keep being wrong!"
    -Randall Munroe

    by pdl on Feb 9, 2010 11:58 AM EST reply actions  

    Boy that was fast

    There ya go, Paulo Thiago. Rejoice, you are now in a video game.

    by lolwut87 on Feb 9, 2010 12:34 PM EST reply actions  

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