FanPost

UFC 2009: Undisputed Could Defy Expectations

This article originally appeared on VideoGameStocks.net, a blog I write about video game stocks. (duh)  I thought it might be of interest to MMA fans so I thought I'd post it here. Please keep in mind that it's oriented towards investors with limited knowledge of MMA.

Today’s a big day for the Ultimate Fighting Championship and the world of mixed martial arts with the release of THQ’s (THQI) UFC 2009: Undisputed for the Xbox 360 and PS3 consoles. As the first truly high-quality MMA gaming experience, UFC 2009 is expected to sell about 2 million units within THQ’s current fiscal year.

However, those expectations may be on the conservative side based upon recent observations in the MMA and gaming worlds. Despite a tough economy, the UFC is absolutely thriving. Pay-per-view buys for the company’s recent UFC 91, 92, and 94 events were all above 1 million, and the UFC’s schedule for the next few months is packed with hot fights, including July’s landmark UFC 100.

And remember – most people don’t watch UFC PPV’s at home alone, and tons of folks pack themselves into bars each month to watch the fights. So for the hottest UFC events, there could be upwards of 10 million people watching, a great deal of whom fit into the key video-game demographic of 18-34 year-old males. That’s one heck of a powerful captive audience that guarantees a hot start for UFC 2009

But what could turn the game into a mainstream video-game hit is positive reviews, which can have a dramatic effect on sales figures. Just read this excerpt from a Wall Street Journal article published a couple years back:

About 18 months ago, Activision also conducted a study of 789 games made for Sony Corp.'s PlayStation 2 console and found a strong correlation between some high game scores and strong sales. Activision Chief Executive Robert Kotick says the link was especially notable for games that score above 80% on Game Rankings, which grades games on a 1-to-100 percentage basis, with 100% being a perfect score. For every five percentage points above 80%, Activision found sales of a game roughly doubled. Activision believes game scores, among other factors, can actually influence sales, not just reflect their quality.

Right now, UFC 2009 is sitting at 88% at Metacritic, which bodes well for an initial pop from non-UFC fans. However, that score will come down in short order. There is currently a small number of reviews (8 for the 360 version, 7 for the PS3), and the averages have been skewed by the ridiculous 100/100 scores given by GamePro and GameShark. With so few ratings for the game, those individual numbers have a huge effect on the overall MetaCritic rating.

So while the UFC and THQ are likely gloating right now about these positive reviews, the Metacritic/GameRankings (which are largely interchangeable) averages will come down, which could very much affect how sales trend over the next few months. If the average score lands in the 80-85% range, the game could sell 3 million+ units or even more.

P.S. If you’re rushing out to pick up the game today, I recommend heading over to Best Buy (BBY), which is offering a free UFC DVD and $10 gift card with purchase.

Disclosure: I own shares of THQ (THQI)

\The FanPosts are solely the subjective opinions of Bloody Elbow readers and do not necessarily reflect the views of Bloody Elbow editors or staff.

X
Log In Sign Up

forgot?
Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

Join Bloody Elbow

You must be a member of Bloody Elbow to participate.

We have our own Community Guidelines at Bloody Elbow. You should read them.

Join Bloody Elbow

You must be a member of Bloody Elbow to participate.

We have our own Community Guidelines at Bloody Elbow. You should read them.

Spinner

Authenticating

Great!

Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.

tracking_pixel_5349_tracker